This VFX breakdown showcases visual effects by DNEG for ‘Dune’, where different kinds of screens were used during filming, including sand-colored screens and screens of other colors.
From soaring gliders to sinking trawlers to a thrilling and emotional climax, we were thrilled to help bring James Bond’s latest adventure to life as lead #VFX partner on #NoTimeToDie. Enjoy this never-before-seen closer look at our BAFTA & VES Award nominated visual effects.
Aline is a French-Canadian drama film, directed by Valérie Lemercier and released in 2021. A fictionalized portrayal of the life of Céline Dion, the film stars Lemercier as “Aline Dieu”, a Canadian singer who rises to international superstardom. Lemercier plays Aline at every stage of her life from childhood through to middle age, with her body and face digitally adjusted for age-appropriateness in post-productio
Released in December last year, our London, Paris and Bangalore studios worked on the fantastic final season of Lost in Space, episode 7: ‘Contingencies on Contingencies’.
Our work on Godzilla vs. Kong consists of creating epic environments, animating Kong as he ventures through Hollow Earth, and the creation of the Nozuki, Yoshima and other Hollow Earth creatures. See how it all came together in our reel.
Around the World in 80 Days is an epic journey that takes place over eight 47-minute episodes. Like its main character, the series, created by Ashley Pharoah and Caleb Ranson, will travel the world. It is produced by Slim Film + Television (UK) and Federation Entertainment (FR), as well as by the European Alliance formed by France Télévisions, ZDF (Germany), and RAI (Italy), and a dozen other productions based around the world.
Under the overall supervision of Jean-Louis Autret, and the leadership of VFX producer Delphine Lasserre and VFX supervisor Hugues Namur, MPC Film & Episodic’s teams in Paris and Bangalore worked on nearly 350 VFX shots, creating visual effects to reflect the historical reality of the time and environments.
Around the World in 80 Days is an epic journey that takes place over eight 47-minute episodes. Like its main character, the series, created by Ashley Pharoah and Caleb Ranson, will travel the world. It is produced by Slim Film + Television (UK) and Federation Entertainment (FR), as well as by the European Alliance formed by France Télévisions, ZDF (Germany), and RAI (Italy), and a dozen other productions based around the world.
Under the overall supervision of Jean-Louis Autret, and the leadership of VFX producer Delphine Lasserre and VFX supervisor Hugues Namur, MPC Film & Episodic’s teams in Paris and Bangalore worked on nearly 350 VFX shots, creating visual effects to reflect the historical reality of the time and environments.
Our work features in the epic third act battle of Marvel Studios’ Shang-Chi and the Legend of the Ten Rings. We created the Great Protector dragon and the Dweller-in-Darkness, as well as the army of soul-sucking demons. We were also responsible for the effects for the ten rings and complex water simulations in the realm of Ta Lo.
THE STAND is Stephen King’s apocalyptic vision of a world decimated by plague and embroiled in an elemental struggle between good and evil. The fate of mankind rests on the frail shoulders of the 108-year-old Mother Abagail and a handful of survivors. Their worst nightmares are embodied in a man with a lethal smile and unspeakable powers: Randall Flagg, the Dark Man.
*PXO’s work on “See” Season Two, Episode 8 (season finale),was VES Award nominated for Outstanding Supporting Visual Effects in a Photoreal Episode. This reel features some of that work.
RISE VFX supervisor Benjamin Burr and his team are no strangers to the Steven King Universe. In 2019 he and his team helped recreate the environments from The Shining for Mike Flanagan’s Doctor Sleep. Last year Mike directed a Netflix mini-series called Midnight Mass in which the inhabitants of an island feel rejuvenated after going to church – but RISE helped them feel the burn when exposed to daylight.
The Lord of the Rings: The Fellowship of the Ring saw many technological breakthroughs for Weta Digital and the VFX industry. It features monumental battles with digital characters, fantastical landscapes and CG creatures created with newly developed, cutting-edge software tools.
Our work on The Lord of the Rings: The Fellowship of the Ring won the Academy® Award for Best Visual Effects, the BAFTA Award for Best Special Visual Effects, and the AEAF Award for Feature Film VFX.
The Lord of the Rings: The Two Towers saw ongoing technological innovation and the full introduction of Gollum. We made significant advances in character animation and motion capture to create Gollum—one of cinema’s most infamous digital characters.
Our work on The Lord of the Rings: The Two Towers won the Academy Award® for Best Visual Effects, and the BAFTA Award for Best Special Visual Effects.
The Lord of the Rings: The Return of the King is the epic conclusion to The Lord of Rings trilogy, and the result of almost a decade’s worth of creative and technological innovation. It encompasses ground-breaking technology and techniques. We used a multitude of sophisticated visual effects to create landscapes and creatures of unprecedented scale and complexity.
Our work on The Lord of the Rings: The Return of the King won the Academy Award® for Best Visual Effects, and the BAFTA Award for Best Special Visual Effects.